![]() ![]() At its worst it's a dreary trudge through meatless fights in samey environments bordered by a sluggish UI. Even so, Sword Coast Legends pays mere lip service to D&D, taking up the Forgotten Realms setting and the foundational concepts of fights and rewards, but discarding the vital sense of chance and choice.Īt its best, it's a functional co-op dungeon-runner in a vaguely Diabloesque vein for one to four players. ![]() The world becomes known, inflexible, constrained by the comparatively few possibilities of screenspace and of clicking a button rather than conjuring places and people from words alone. The second that graphics are thrown into the mix, everything changes. The digital D&D dream might just be an impossible one, as the pen 'n' paper RPG is built upon imagination and conversation. The reality of Sword Coast Legends : not that, basically. ![]() A cackling dungeon master pulling strings, up to four heroes ganging up on monsters and squabbling over loot, amazing adventures which exist only for you. Return to the Underdark in this all-new adventure taking place as part of D&D's "Rage of Demons" storyline, featuring the legendary outcast drow Drizzt Do'Urden and some of the deadliest enemies ever to terrify Faerûn.The dream: remote D&D for far-flung or time-starved friends. Option to disable monster level scaling in DM campaigns.Community facing development of these features to begin immediately.Adjustable game systems, ex: round timer, loot tables, etc.Official introduction of mod support, including.Lock/unlock locations on all quest states (give/update/complete).Ability for DMs to change the randomized interiors of every tile.Ability to give ambient text to NPCs on select.Village area and village-related placeable objects for DMs to use in their modules.Revisions and improvements to the rules for death, party wipe, and stabilize, including new options for players that want more challenge.DM-placeable visual effects (fire, smoke, etc.).New Playable Sub-race: Drow Elves (including access to Darkness and Faerie Fire abilities).Address concerns with ninja looting in multi-player games.Bug fixes and additional community feedback items as time allows.Custom creatures will have additional monster abilities available to them.Increased Number of Available Monster Abilities. ![]()
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